SShotpack

Steep Tilt Glide

Steep Tilt Glide is a camera & space Remotion shot (with a public demo.tsx). Watch the video preview, read the recipe notes, and copy the agent brief to implement it from tuned TSX.

Duration
4s (120f) single shot; wider pages can run longer
Energy
Medium-high (perspective spectacle + continuous motion, but an even rhythm)
Styles
1

Recipe notes

Under a fixed camera, an upright page stands at a steep 60° perspective (right edge near, left edge far), and the page itself slides along its own 3D lateral plane past the lens (object moves, camera doesn't); the slide carries velocity ghosting, floating text/components stick down, and the scene opens from dark into light

When to use it

Showcase tours of long/multi-section UI (content slides past a fixed camera position one by one); dark-scene neon mood; the "side-sweep" position that complements the face-grazing camera cards

Intent

Stand the page up as a slanted wall: the lens stays pinned, the 60° steep perspective brings the right edge close to the face while the left edge vanishes into the vanishing point, and the page slides laterally along its own plane — content passes by one after another like train cars. The linchpin is **the object moves, the camera doesn't**: perspective/origin/rotY stay constant throughout; the only thing that moves is the page's local translateX — the moment the camera moves, the semantics degrade into camera spectacle, whereas the point here is "the page showing itself off." The angle converged to exactly 60° over three rounds (-45° "wrong" → -53° "a bit more" → -60° chosen).

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