Fracture
Fracture is a opening & brand Remotion shot (with a public demo.tsx). Watch the video preview, read the recipe notes, and copy the agent brief to implement it from tuned TSX.
- Category
- Opening & Brand
- Duration
- ~5.2s (156f@30fps; assemble 0–2.6s · hold 1s · scatter 1.5s)
- Energy
- High (high energy at both ends, stillness in the middle — fits bracketing a BGM accent)
- Styles
- 1
Recipe notes
A 5×5 tile grid assembles from a 3D fragmented state into a full poster via concentric ripples from the center; a one-beat pause to read the word, then all fragments accelerate spinning outward and leave the frame
When to use it
First-shot "from chaos to form" brand/poster reveal; reversed, or taking only the back half, works as a hard transition
Intent
Shoot "the product taking shape" as a physical event: shards fly back to their places from three-dimensional space, each carrying its own rotation, and the viewer watches a complete image grow out of disorder; after a hold to read the word, everything blasts out of frame, handing attention cleanly to the next shot. Entry and exit are symmetric, so one asset works forward and reversed.